He's not going anywhere anytime soon! Let's just hope he's not hiding a gun.
What if he is?
How do I do that?
What do we have here?
What does it unlock?
What do we have here?
Are those useful?
Where will I find the other chemical?
What do you mean?
Where?
How do I reach it?
Hmm...
Tell me what to do.
What now?
13 hints available
What if he is?
You should probably check his pockets - better safe than sorry!
How do I do that?
'Grab' the scientist to check his pockets.
What do we have here?
A strange little key - it's time to jam it into every lock until it works!
What does it unlock?
The key will unlock the first aid cabinet on the first floor.
What do we have here?
Bandages, ammonium chloride, and pony-themed adhesive bandages.
Are those useful?
The ammonium chloride may be - if it was combined with another chemical, we could make some smelling salts.
Where will I find the other chemical?
In a place that's completely illogical for a chemical to be. Naturally.
What do you mean?
You wouldn't want chemicals interfering with your industrial equipment, right?
Well, the chemical is on top of some industrial equipment.
Where?
It's on top of the hydraulic cart that you moved out of the way earlier.
How do I reach it?
You can't, not after we moved it earlier - try looking for a way to move it back.
Hmm...
You have more than one option when going to the back of the building.
Tell me what to do.
Go to the back of the building via the leftmost side, then push the hydraulic cart twice.
You can then go up a floor, and grab the flask on top of it.
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