After a quick chat with your father, it seems someone wants your attention.
Our protagonist, Vincent, had an idea. Click the signpost to read it.
To interact with your environment, left-click an interactable object and then left-click one of the three actions to perform it.
You can see all of the interactable objects around you by clicking the spaceship in the top-right corner.
Left-click the window on the far-left side of the room, then select the hand icon to open it.
You can then click the window again to proceed.
Vincent is easily persuaded - we're blowing this joint and running away with Nick.
There's just one problem; the only way to reach him is via the zipline - you can try to just grab it, but you're not exactly Batman.
Something that would slide along the zipline, and something else to hold onto.
A clothes hanger! You'll probably find one in the wardrobe.
The wardrobe is locked, with the key hidden somewhere. Vincent seems to REALLY value his privacy.
Try checking some non-obvious hiding spots, and click the question mark for an additional hint.
The key isn't necessarily inside of the bedroom.
The wardrobe key is inside of the 'windowbox' - look out of the window, then select the hand icon after clicking the flowers.
You can now unlock the wardrobe by clicking the bag in the bottom-left corner of the screen, clicking the key, then using it on the wardrobe.
After searching the wardrobe, we didn't get a clothes hanger, but this 'Roboto battle station' should still slide down the zipline nicely.
We just need something else to act as a handle.
The Roboto battle station has a big hole in the middle; a cylinder could fit nicely in there to give us a handle to hold on to.
Cylinders are pretty hard to draw in pixel art, it's true. Do your best to find something that would be a cylinder in real life, even if it's not super obvious in-game.
This item's in plain sight, but you can click the question mark for an additional hint.
Check the right side of Vincent's bedroom.
Grab the bike pegs from their spot next to Yoda, and combine them with the Roboto battle station by using them on each other in your inventory.
Talk to Nick, and note that the dialogue you choose will impact future puzzles.
After getting him to open the treehouse window, you can now use the zipline! Hooray!
A quick cutscene will play, and you'll have another important dialogue choice to make.
When all is said and done, you'll be deep in the woods.